It’s important to note that the head, chest and legs slots provide the most benefit, or 100% of the enchant value, and the smaller slots (shoulders, hands, waist, feet) provide only 40% of the enchant value. You can enchant your armor for increased Max Health, Magicka or Stamina. You will receive 3 Points every Level that ends in a 10.You will receive 2 Points every Level that ends in a 5.You also get some bonus Attribute Points for milestone Levels. You can spend your Attribute Points in the Character Interface. You get 1 Attribute Point each time that you increase your Level. ![]() Attribute Pointsġ Attribute Point is 122 Health or 111 Magicka / Stamina. There are lots of ways to increase your Max Health, Magicka and Stamina. It does effect the actual damage of your Stamina abilities. Note: Max Stamina does not effect your Weapon Damage stat at all. Max Stamina determines how many Stamina abilities you can cast, how much you can block, you many times you can roll dodge and break free, how long you can sprint and also increases the damage of your Stamina abilities. ![]() It does effect the actual damage of your Magicka abilities. Note: Max Magicka does not effect your Spell Damage stat at all. Max Magicka determines how much Magicka abilities you can cast and also increases the damage or healing of those abilities. Max Health determines how much Health you have in total.
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